CSE 489/589
Department of Computer Science and Software Engineering
McVey Data Science Building, 262
105 Tallawanda Road
Oxford, OH 45056
The course covers graphics hardware, game engine architectures, and the mathematics and algorithms used to create digital games. Topics will include shader based rendering and programming. Students will implement portions of a game engine which incorporates animation, collision detection, and simulated physics. Programming required.
CSE 386